Chris Fiedler
Creative Technologist • AI Infrastructure Builder • XR Systems Developer
I build sovereign AI systems, immersive XR environments, and durable coordination architectures designed to outlast trends.
WHAT I DO
I design systems that help humans coordinate better — across technology, teams, and environments.
My work lives at the intersection of:
🧠 AI Infrastructure
- Creator of Medusa, a local-first AI orchestration system
- Memory-backed AI architecture (Redis + MariaDB)
- QLoRA → GGUF training pipeline
- GPU-optimized AI environments
- Secure multi-node experimentation
- Enterprise-grade hosting infrastructure (Dell PowerEdge cluster)
I specialize in building AI that runs on your hardware — not someone else’s cloud.
🎮 XR & Immersive Systems
- Unreal Engine development
- Meta Quest 3 VR experiences
- NPC logic & interaction design
- Real-time storytelling systems
- Blender 3D modeling & environment creation
Immersion is not just visual — it’s systemic. I build environments that think.
⚙️ Systems & Operational Architecture
- Workflow automation
- Structured knowledge systems
- Governance-first AI design
- Infrastructure optimization
- Performance tuning & hardware configuration
I approach technology the way a master kitchen approaches service:
structure, discipline, and precision under pressure.
THE MEDUSA PROJECT
Medusa is a locally installed, memory-backed AI system designed for sovereignty, security, and long-term coordination.
It is not a chatbot.
It is an orchestration layer.
Medusa combines:
- Structured memory
- Controlled execution order
- Propose-only safety posture
- Modular specialization ("many heads, one voice")
The long-term goal:
Build systems that reduce delay, waste, and fragmentation in human decision-making.
BACKGROUND
Before building AI systems, I spent over 30 years in hospitality as a sushi chef, event operator, and store-level manager.
That experience shaped how I build technology:
- Calm under pressure
- Process-driven execution
- Clean, organized systems
- Accountability across teams
- No corner-cutting on fundamentals
The same discipline that makes perfect rice makes stable architecture.
SELECT WORK
Medusa Architecture
System design, memory layering, orchestration logic
Unreal & VR Projects
Interactive environments, immersive builds, NPC logic experiments
Visual Art & Modeling
Charcoal studies, Blender renders, environmental modeling
Christopolis (YouTube)
Star Citizen exploration, immersion, and experimental storytelling
PHILOSOPHY
Technology should:
- Increase human agency
- Preserve privacy
- Reduce systemic friction
- Outlast hype cycles
I build tools for people who want control over their systems — not dependency on them.
CURRENT FOCUS
- Expanding Medusa as an installable AI node system
- Designing optimized Linux builds for AI rigs
- Exploring secure inter-node communication models
- Developing XR-native AI interaction frameworks
LET’S CONNECT
If you’re building something ambitious — or want to — let’s talk.