Chris Fiedler

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Chris Fiedler

Chris Fiedler

Creative Technologist • AI Infrastructure Builder • XR Systems Developer

I build sovereign AI systems, immersive XR environments, and durable coordination architectures designed to outlast trends.

 

WHAT I DO

I design systems that help humans coordinate better — across technology, teams, and environments.

My work lives at the intersection of:

🧠 AI Infrastructure

  • Creator of Medusa, a local-first AI orchestration system
  • Memory-backed AI architecture (Redis + MariaDB)
  • QLoRA → GGUF training pipeline
  • GPU-optimized AI environments
  • Secure multi-node experimentation
  • Enterprise-grade hosting infrastructure (Dell PowerEdge cluster)

I specialize in building AI that runs on your hardware — not someone else’s cloud.

🎮 XR & Immersive Systems

  • Unreal Engine development
  • Meta Quest 3 VR experiences
  • NPC logic & interaction design
  • Real-time storytelling systems
  • Blender 3D modeling & environment creation

Immersion is not just visual — it’s systemic. I build environments that think.

⚙️ Systems & Operational Architecture

  • Workflow automation
  • Structured knowledge systems
  • Governance-first AI design
  • Infrastructure optimization
  • Performance tuning & hardware configuration

I approach technology the way a master kitchen approaches service:
structure, discipline, and precision under pressure.

THE MEDUSA PROJECT

Medusa is a locally installed, memory-backed AI system designed for sovereignty, security, and long-term coordination.

It is not a chatbot.
It is an orchestration layer.

Medusa combines:

  • Structured memory
  • Controlled execution order
  • Propose-only safety posture
  • Modular specialization ("many heads, one voice")

The long-term goal:
Build systems that reduce delay, waste, and fragmentation in human decision-making.

[ Learn More About Medusa ]

BACKGROUND

Before building AI systems, I spent over 30 years in hospitality as a sushi chef, event operator, and store-level manager.

That experience shaped how I build technology:

  • Calm under pressure
  • Process-driven execution
  • Clean, organized systems
  • Accountability across teams
  • No corner-cutting on fundamentals

The same discipline that makes perfect rice makes stable architecture.

SELECT WORK

Medusa Architecture

System design, memory layering, orchestration logic

Unreal & VR Projects

Interactive environments, immersive builds, NPC logic experiments

Visual Art & Modeling

Charcoal studies, Blender renders, environmental modeling

Christopolis (YouTube)

Star Citizen exploration, immersion, and experimental storytelling

[ Visit Channel ]

PHILOSOPHY

Technology should:

  • Increase human agency
  • Preserve privacy
  • Reduce systemic friction
  • Outlast hype cycles

I build tools for people who want control over their systems — not dependency on them.

CURRENT FOCUS

  • Expanding Medusa as an installable AI node system
  • Designing optimized Linux builds for AI rigs
  • Exploring secure inter-node communication models
  • Developing XR-native AI interaction frameworks

LET’S CONNECT

If you’re building something ambitious — or want to — let’s talk.